Showing posts with label plotlines. Show all posts
Showing posts with label plotlines. Show all posts

09/12/2013

My Film's Target Audience Justification

The genre that my film production is going to be is a coming-of-age film. Coming-of-age is a sub-genre of the very broad Drama genre. The best way to define a  'coming-of-age' film is that it is an account of how a person (the protagonist) makes the transition from youth to adolescence. The typical age that the protagonist should either be or approaching is 16 or 18 years old.  
 
When it comes to a target audience, the coming-of-age film genre has a wide range of viewers. Although technically aimed at a targeted teenage audience, young adults will be able to appreciate issues that are influenced by everyday life and so they will be able to enjoy the film because it explored these realistic issues in an original yet respectful manner. The coming-of-age films that attract an older audience tend to include explicit, controversial themes which will raise that film's particular rating as a result.
 
My film's pitch is 'A sixteen year old boy becomes the victim of an abusive, tumultuous relationship under the hands of his manipulative girlfriend'. In this pitch alone, there is a theme that is a code and convention of coming-of-age films: relationships. Through this alternative approach towards the awareness of domestic violence, I am aiming to attract an audience of about 14-17 years old because they are mature enough to understand the concepts of a basic, loving relationship and will take away this approach as a form of encouragement if their concepts of a relationship are neglected or harmed. I think that if the age was any younger, they would become disinterested and the lack of 'visual effects' such as exploding cars or superheroes darting across the skies will not appeal to them. Although the target gender for this film is boys (as the film encourages them to speak out and have more confidence when it comes to gender equality in domestic violence), I think that girls will most likely be the gender that will actually watch this film because girls tend to enjoy coming-of-age dramas more. 

30/09/2013

Codes & Conventions for Different Genres

A genre code and convention is a typical feature that helps the audience to identify what genre a particular film belongs to. This is a list showing codes and conventions that are typically seen in these film genres. The list also contains some examples of films just so that you can be able to identify these conventions mentally.

The layout of each bullet point list consists of these headings:

  1. Typical Film Locations
  2. Typical Film Characters
  3. Typical Film Plot
  4. Typical Themes/Plot Influences
  5. Examples
The film genres which I will be clarifying the codes and conventions for are:
  • Romantic Comedy
  • Disney
  • Sci-Fi
  • Horror
  • Adventure
  • Fantasy
Notting Hill (1999) is an example of a
rom-com where the plot is based on a
difference in character status.
ROMANTIC COMEDY

  • Beach, cafĂ©, hotel, famous landmarks (particularly cities in U.S.A and Europe, e.g.; Paris, Rome, New York, etc), church
  • A man and a woman (usually young but sometimes old too), the lead characters' families
  • The man and the woman somehow meet but instantly hate each other, some kind of coincidence or situation throws them together, they eventually fall in love
  • Meeting by chance, Christmas, illness, curses, distance - being apart from one another, weddings, work, difference in character status and conflict because of this (e.g.; power, social class, ethnicity)
  • Love Actually, About A Boy, Notting Hill, The Proposal, The Notebook

DISNEY

  • Woods, castle, village, cave, ball/gathering, natural landscape, abandoned places
  • A princess, her rescuer (masculine characteristics), talking creatures, evil villain, rescuer/princess' companion (usually a creature but can be human), army
  • Princess gets into trouble, the rescuer meets her and they fall in love, the villain recaptures the princess, a dramatic climax until villain's death, 'happily ever after'
  • Songs/very musical, death, love, friendship, usually a moral is involved for audience to take away, loss, tragedy, curses, faith, hope, adventures/voyages
  • Cinderella, Sleeping Beauty, Princess & The Frog, Pocahontas, Mulan
SCI-FI

  • City, space, different planets, space ship, desert, woods
  • Alien/unusual creature, explorer, majority of cast is male except a female (usually very attractive), evil commander (creature/human)
  • Explorer and crew discover unusual creature, creature invades main location/Earth, situation becomes apocalyptic, most of the cast is killed off during attempts to remove creature, creature is removed, outlook of location after removal - good and bad
  • Love and relationships, discovering new life, political, environmental disasters, paranormal, exploring possible life, death, illness and disease, apocalypse and post-apocalypse outlooks, mass destruction
  • Cloverfield, District 9, Alien, Predator, Terminator
HORROR
 
  • Abandoned place (in the middle of nowhere), woods, isolated house or cabin, old hospital/asylum, church, cellar
  • A group of teenagers/young people, twisted psychopath wanting to kill others (usually a man), male and female cast (females usually attractive, much emphasis on figure), cannibal-like creatures, cult groups,
  • Starts in party/gathering/on holiday, bad event occurs involving attack or death of someone, people get hurt, cast gradually killed off when audience tries to figure out the cause of their death, escalates into extreme situation/climax, one or two remaining characters kill enemy,
  • Gore, torture, possessions, demons, sex/sexuality, weapons (melee and firearms), loss of innocence, psychological trauma, effects of childhood, religion, inflicting pain for self-pleasure, documentary footage, true life/'non-fiction', historical, discovering new creatures, illness and disease
  • Saw, Hostel, Texas Chainsaw Massacre, The Grudge, The Exorcist
ADVENTURE

  • Castle, tomb, plenty of locations in one film, exotic places, dungeon, city, desert
  • Male explorer, female assistant, comedy character, person who wants to stop them, army/group that follow antagonist's orders, professor/highly intelligent individual
  • Explorer is sent away to search for treasure, obstacles in way (natural as well as man-made traps), a love interest develops between explorer and assistant, a character gets lost/abducted, antagonist bribes release of person for treasure, explorer rescues character and somehow stops antagonist (through death or arrest)
  • Love, greed, money, friendship, trust, refusing to give up, materialism vs people, morals
  • National Treasure, Indiana Jones, Tomb Raider, Journey to the Centre of the Earth, The Mummy
FANTASY

  • Fictional world, castle, palace, woods, sea, tomb/dungeon, 'underworld'
  • Child protagonist, talking creatures, animal companion, mainly child cast, adult guardian, evil villain, villain's companion/army
  • Protagonist enters fantasy world, set a challenge/search for mystical object, meets companion villain tries to stop protagonist, few obstacles in way (natural and man-made traps) sends army, protagonist defeats army, protagonist returns object to owner, 'happily ever after'
  • Friendship, morals, strength - never giving up, caught between fantasy and reality, growing up/coming of age, magic, love, cures
  • The Chronicles of Narnia, Black Cauldron, The Labyrinth, Epic, Percy Jackson franchise